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<title>sttworld's CGPortoflio Gallery</title>
<link>http://sttworld.cgsociety.org/gallery/</link>
<description>sttworld's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Hunter Bob</title>
	<link>http://sttworld.cgsociety.org/gallery/935141</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/286128/286128_1289831008_small.jpg"><br><br>Hunter Bob<br />
<br />
When i was working on this character i wanted to achieve the look of humonoid that is mixed with reptilian/fish look. <br />
Comments and critique are most welcome.<br />
]]>
	</description>
	<pubDate>Mon, 15 Nov 2010 08:23:31 +0000</pubDate>
	</item>
	<item>
	<title>ScreamerBob</title>
	<link>http://sttworld.cgsociety.org/gallery/935138</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/286128/286128_1289830545_small.jpg"><br><br>Screamer Bob<br />
<br />
When i was working on this character i had no idea how it's gonna look. I started with simple bean shape and added details little by little. Comments and critique are most welcome.]]>
	</description>
	<pubDate>Mon, 15 Nov 2010 08:15:48 +0000</pubDate>
	</item>
	<item>
	<title>Adventurer Bobbyotto</title>
	<link>http://sttworld.cgsociety.org/gallery/935127</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/286128/286128_1289827826_small.jpg"><br><br>Bobbyotto - character from my animation project. <br />
I was trying to acheive creapy and cute look using as simple as posible shapes. Character was modeled in Maya and rendered in KeyShot, i also used photoshop for post.<br />
Comments and critique are most welcome.]]>
	</description>
	<pubDate>Mon, 15 Nov 2010 07:30:28 +0000</pubDate>
	</item>
	<item>
	<title>Adventurer Bobbyotto</title>
	<link>http://sttworld.cgsociety.org/gallery/935130</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/286128/286128_1289828032_small.jpg"><br><br>Bobbyotto - character from my animation project. <br />
I was trying to acheive creapy and cute look using as simple as posible shapes. Character was modeled in Maya and rendered in KeyShot, i also used photoshop for post.<br />
Comments and critique are most welcome.]]>
	</description>
	<pubDate>Mon, 15 Nov 2010 07:33:54 +0000</pubDate>
	</item>
	<item>
	<title>Adventurer Bobbyotto</title>
	<link>http://sttworld.cgsociety.org/gallery/935131</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/286128/286128_1289828276_small.jpg"><br><br>Bobbyotto - character from my animation project. <br />
I was trying to acheive creapy and cute look using as simple as posible shapes. Character was modeled in Maya and rendered in KeyShot, i also used photoshop for post.<br />
Comments and critique are most welcome.]]>
	</description>
	<pubDate>Mon, 15 Nov 2010 07:37:58 +0000</pubDate>
	</item>
	<item>
	<title>AC Cobra</title>
	<link>http://sttworld.cgsociety.org/gallery/935125</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/286128/286128_1289827021_small.jpg"><br><br>AC Cobra <br />
The purpose of this work was to get clean and aesthetic look. The final result was achieved after three days of work (modeling, shading, lightening, rendering, post-production). Comments and critique are most welcome.]]>
	</description>
	<pubDate>Mon, 15 Nov 2010 07:17:03 +0000</pubDate>
	</item>
	<item>
	<title>AC Cobra</title>
	<link>http://sttworld.cgsociety.org/gallery/935122</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/286128/286128_1289826333_small.jpg"><br><br>AC Cobra <br />
The purpose of this work was to get clean and aesthetic look. The final result was achieved after three days of work (modeling, shading, lightening, rendering, post-production). Comments and critique are most welcome.]]>
	</description>
	<pubDate>Mon, 15 Nov 2010 07:06:40 +0000</pubDate>
	</item>
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